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Home » iphone development » Page 3
Why Mobile UX is more than “users on the go”
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By Mark Cracknell
In Blog
Posted August 17, 2011

Why Mobile UX is more than “users on the go”

Interesting points in the article – I actually think one of the follow up from Nicholas Paredes resonates a lot. "It is a mobile perspective, and mobile is different from the general [...]

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Hype: Smartphone ownership set to rocket
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By Mark Cracknell
In Blog
Posted July 11, 2011

Hype: Smartphone ownership set to rocket

Via B&T Nearly half of all Australians now own a smartphone with that figure expected to rise to 60% in the next 12 months according to a major Telstra study. Article Highlights Around 46% of [...]

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Hype: Why Location Based Service Foursquare May Actually Be Worth $600 Million
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By Mark Cracknell
In Blog
Posted June 25, 2011

Hype: Why Location Based Service Foursquare May Actually Be Worth $600 Million

Edited version: Location app Foursquare announced $50 million in additional funding today, valuing the 2-year-old company at a reported $600 million. What will Foursquare ad deals and [...]

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Found: invisual – a tactile Silicone case for the Apple iPhone
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By Mark Cracknell
In Blog
Posted April 14, 2011

Found: invisual – a tactile Silicone case for the Apple iPhone

See the full gallery on Posterous A pretty damn cool idea – would love to see it working in action. —– “Used along with an app, designed in mind, for the Blind and the [...]

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The Top 10 Mobile Applications of 2012 (back in 2009)
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By Mark Cracknell
In Blog
Posted December 24, 2010

The Top 10 Mobile Applications of 2012 (back in 2009)

Back in late 2009, Gartner predicted applications in the categories of mobile payments, money tranfsers, location-based services, mobile health monitoring and those that provide fast access to [...]

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Hype: Mobile App Revenue: $35 Billion by 2014
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By Mark Cracknell
In Blog
Posted December 21, 2010

Hype: Mobile App Revenue: $35 Billion by 2014

Via ReadWriteWeb "Mobile app developers will 'appify' just about every interaction you can think of in your physical and digital worlds," said Scott Ellison, vice president, [...]

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News: Are iOS apps more popular than ‘American Idol’? (we wish)
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By Mark Cracknell
In Blog
Posted October 12, 2010

News: Are iOS apps more popular than ‘American Idol’? (we wish)

Not one for loving mainstream TV, here's only hoping that this research is true: "Games running on Apple's iOS are starting to match prime-time television shows in overall [...]

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News: TAB Sportsbet iPhone App hits number 1
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By Mark Cracknell
In Blog
Posted September 23, 2010

News: TAB Sportsbet iPhone App hits number 1

With the Footy Finals in full swing the TAB Sportsbet iPhone Application hits number one for Free Sports downloads in the Australian App Store. Binary is proud to be a partner on this project, [...]

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Found: Augmented reality taking off on Japanese smartphones
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By Mark Cracknell
In Blog
Posted August 5, 2010

Found: Augmented reality taking off on Japanese smartphones

  A popular Japanese application for Apple’s iPhone called “Sekai Camera” or “World Camera” identifies visual landmarks and then displays live and past tweets [...]

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News: Australian World Cup Betting May Top A$300 Million
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By Mark Cracknell
In Blog
Posted June 11, 2010

News: Australian World Cup Betting May Top A$300 Million

Aussie, Aussie, Aussie ——– Australian bets on the soccer World Cup may reach a record A$300 million ($254 million), exceeding the annual take for the nation’s domestic football [...]

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About Binary
Binary is a Sydney based company that creates mobile applications, websites and digital product platforms. We work with leading businesses, brands and agency partners - providing services to clients in Sydney, Melbourne, Adelaide, Canberra, NZ, USA, Hong Kong, Japan, UK and Europe.
  • Mark Cracknell - Director + Creative Lead
  • Binary Studio
  • 19 Francis Street, Darlinghurst NSW 2010
  • https://binarystudio.com.au/contact/
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